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Posts Tagged "about me"

About Me or Getting Things Done with Rocket Launcher

Posted by on Jan 16, 2009 in about me | 0 comments

Something came over me today after I woke up. Perhaps it was a lack of caffeine and savage hour for me to wake up and I’ve decided to write this post with lil bit info about me and my attitude at solving things.
My recent conversation with Sabrina Dent was a trigger for that I guess, when she said I have tendency to approaching things with a rocket launcher, but it works.

When it comes to programming, it’s not just a piece of code I’m writing. Most of the time I’m approaching it quite personally. I like my code to be ‘clean’, easy to read and modify. It’s like I’m creating art.

I like playing guitar and piano. I’ve never spent time learning how to play so I can’t really play much beside few songs. I used to sketch and paint, but again I’ve never gave it enough time to become good at it. Never less I liked it (I still like to doodle — it’s stronger than me :D  )

This inner passion to art got transferred somehow to my career as a programmer. I like nice things.
I’ve also been a fan of assumption that programming is by all means a modern magic. After all you can make things work, do some things with just words you type, and 99% of Earth’s population can’t do it or even fully grasp it. So it seems like you could at some level compare programming to a fantasy magic :)

When I play RPG games I like to choose characters that give me most freedom of expression. No wonder that most of the time I play mages, wizards and such.

Some time ago I’ve played Never Winter Nights 2 over LAN with a ‘fireball-happy’ attitude mage. This lead to many funny situations (at least for me :) ) like
“Why did you kill this guy?!!” — friend asks
“Well, he attacked us first.” — I answer
“But he wanted to surrender! And we needed him for new quest!!”
“So? I had already two fireballs flying in his direction”

So how does it portray me? I guess I’m kind of code casting passionate artist :)

No wonder that when I approach a project I like to solve the problems in ‘best’ way possibly.
Picking fireball to open locked doors and crates happened a lot in mentioned above NWN2 session :)

My enthusiasm to designing and tendency to over engineering leads my customers to wonder sometimes if things will get done on time. I do get things done in time… most of the time :)
It’s not because I’m blasting my way through problems with crude solutions, it’s because I tend to see a clear way and I know tools that I can use effectively.

Multi-tasking is not my thing. I doubt it’s any man’s thing. That’s what women are good at. When I concentrate on one thing it gets 120% of my attention. Nothing around me exists any more. Dog can bark, radio can play some bad tunes, roadwork in progress and my girlfriend calling for dinner — all gone. It’s me and the task before me. And that’s why I can solve things well.

Last year taught me that when I plan to do 2-3 projects over the same period of time it’s my max capacity to mullti-task and still get things done as I tend to underestimate the overhead from switching between the tasks.

I have lots of great ideas, just not enough time to implement them and I hope to increase my time for them in 2009.

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“The Witcher” against my expectations it’s a great game!

Posted by on Jun 11, 2007 in Uncategorized | 0 comments

The Witcher” had been developed for many years now, originally based on NWN engine it grew to something beautiful.
The Witcher (or in polish original “Wiedzmin”) is based on Andrzej Sapkowski’s novels. Sapkowski is one of my favorite polish writers and I’ve read all of his work (even those that was published years ago in some fantasy magazines before he became famous).
As with many good literature like in this case someone had this brilliant idea to make a movie based on it.
Unfortunately for fans, polish movie directors got their hands on an exclusive rights to shoot the movie and that guaranteed them time (I believe it was 2years) before anyone else could even think about creating a movie based on the novels, and to my knowledge some Holywood producers were looking into it (god I was so suprised when I’ve seen intro to “Beowulf” with Christopher Lambert — I thought: ‘No way they’ve made Wiedzmin!’ as the main character resembles Witcher so much :) )
Anyway, long story short, the movie was a hoax. Then they’ve made a TV series, which was bad, but not as much as the movie.

So I’ve lost my hopes in polish productions. Don’t know why, I know that we have good programers and talented graphic artists in Poland (hey I’m one of them right? :) ) but somehow I’ve pushed away the idea of a good game based on The Witcher novels and after like 4years after the development started I almost forgot about it, until now.

So, on Sunday I’ve visited GameStop looking for a RPG to waste time on as my mood pointed me to this genre at the time. To be honest I was looking for the NWN2 Mask of the Betrayer, when my eyes landed on a familiar sign — the Witcher’s medallion — a wolf’s head. After few moments of gazing at the back where you can find microscopic sized screenshots I said to myself what the hell at least I’ll support the guys who made it in some way if I’ll buy it. Same afternoon I’ve installed it and the game sucked me in good. My girlfriend gave up trying talk to me when she saw that I’m not giving any responses beside “mhm”, “right”, “yeah you’re right” and I’ve got totally immersed into the world I came to know so well.
Some monsters and characters I’ve imagined a bit differently but hey, overall I’ve got great impression from the art.
Game runs on almost highest settings on my rig (Intel Pentium D 2,66GHz, ATI Radeon X1950XTX, 2GB DDR2) but to be honest the system could use a reinstall. I’ve just had to change the resolution down to 1024×768 and the anizo down to x8 and I’ve got constant 20-30FPS which is playable enough for this kind of game and the sights are uh oh gorgeous.

The dialogues are technically on a level of Fallout, they repeat themselves if you try to talk to one person second time, you’re getting same ‘hello’ kind of message from a NPC you’re trying to talk to, but still the story and immersion is great.
You can evolve your character as you gain more experience, or perhaps as you recover your experience after loosing all memory as Geralt, the main character, is one of the best Witchers around, well was, err will be again ;)
So you have 4 attributes Strength, Dexterity, Stamina and Intelligence. Each one of them has five levels of advancement. First two require bronze skill points, third and fourth requires silver, and fifth gold. Investing in each level unlocks set of skills you can invest in same kind of points as in the level itself.
Beside attributes you can (re)learn witcher’s signs. They are kind of simple magic signs ie for telekinesis (Aard sign), causing pain (Yrden sign), fireball (Igni sign), etc.
Witchers also know their way in alchemy, so we’re be also able to brew potions that will boost us in those dark, smelly sewers, crypts, graveyards, forests or dungeons. Witchers are mutants, by definition they’re faster, stronger, more durable than humans, but they also have limits on how much they can handle. So beside the stamina and everobious HPs you have a toxicity level. More stuff you drink that you’ve brewed, more screwed you get. Of course you can invest a bit more in the elixir base (which is alcohol) to have better quality potions(stronger the better).
I must say it’s a game that doesn’t get borring after 30min, heck after 4hrs that I’ve spent the other day I was considering — warm bed or zombie-like appearance next day. I’ve chosen bed not because the game isn’t good enough to sacrifice a good night sleep, but because I’m a good boyfriend and my girl needs a goodnight hug ;)
Anyhoo I believe that the 80+ hrs of gameplay is not overestimated, and not only because of longish load times between locations, but because there’s so much going on, and the amount of great cinematographic moments in the game just keeps you glued to the keyboard and mouse glazing at the screen.
There’s nothing more funny and exciting to get drunk in an inn with your ol’friend dwarf Zoltan and fist fight with some peasants when the screen is blurry and our character barely stands on his feet.
Anyway it’s a bit too soon for me to give a good overall review of the game, but from what I’ve seen so far I can recommend this game to anyone looking for great time playing RPG and all fans of Sapkowski’s work.

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